Drilldown: SCVIFrameData

SCVIFrameData > hit : -2 or 18 or None

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moveid:
 
cat:
ReversalEdgeAttacks (26) · VerticalAttacks (23) · MultiAttacks (23) · RunAttacks (21) · KickAttacks (20) · GaugeAttacks (18) · HorizontalAttacks (18) · Throws (13)
stance:
None (29) · RE (11) · RIGHT SIDE THROW (11) · SC (11) · LEFT SIDE THROW (11) · BT (11) · BACK THROW (9) · FC (7) · WR (4) · BACK SIDE THROW (2) · AS (2)
level:
None (27) · [[File:Sc_H.png]] (21) · [[File:Sc_H.png]][[File:Sc_H.png]] (7) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SL.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (23) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (3) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]] (29) · [[File:Sc_M.png]][[File:Sc_H.png]] (9) · [[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (17) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SL.png]] (3) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (4) · [[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
damage:
None (26) · 50 (18) · 16 (18) · 40 (16) · 18 (15) · 30 (12) · 14 (12) · 12 (9) · 20 (9) · 45 (8) · 22 (7) · 70 (7) · 35 (6) · 60 (6) · 26 (5) · 10 (5) · 0 (5) · 55 (5)
hit: (Click arrow to add another value)
counter:

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