Drilldown: SCVIFrameData

SCVIFrameData > impact : 30 or None & counter: KND

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moveid:
name:
Drop Kick (2)
impact: (Click arrow to add another value)
damage:
30 (6) · 40 (5) · 22 (4) · 26 (4) · 28 (3) · 20 (3) · 52 (3) · 56 (2) · 50 (2) · 24 (2) · 42 (2) · 41 (2) · 25 (2) · 32 (2) · 38 (2) · 34 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:

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