Drilldown: SCVIFrameData

SCVIFrameData > impact : 30 or 40 & counter: KND

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moveid:
name:
Drop Kick (2)
impact: (Click arrow to add another value)
damage:
30 (5) · 40 (3) · 26 (3) · 22 (3) · 20 (3) · 36 (2) · 60 (2) · 52 (2) · 50 (2) · 28 (2) · 32 (2) · 38 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:

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