Drilldown: SCVIFrameData

SCVIFrameData > impact : 6 or 10 or 16 & counter : 8 or 12 or 16

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moveid:
name:
Soul Charge (28)
impact: (Click arrow to add another value)
block:
hit:
0 (1) · 12 (9) · 16 (3) · 4 (7) · 6 (1) · 8 (28)
counter: (Click arrow to add another value)
burst:

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