Drilldown: SCVIFrameData

SCVIFrameData > impact : 24 or None & counter : 8 or 10 or LNC

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moveid:
name:
impact: (Click arrow to add another value)
damage:
18 (4) · 20 (4) · 24 (3) · 28 (3) · 25 (2) · 30 (2) · 16 (2)
hit:
counter: (Click arrow to add another value)
burst:

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