Drilldown: SCVIFrameData

SCVIFrameData > damage: 20 & counter : 2 or 5 or 12

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moveid:
impact:
damage: (Click arrow to add another value)
block:
hit:
-2 (1) · 0 (1) · 12 (5) · 2 (19) · 5 (1) · 6 (1) · 8 (2)
counter: (Click arrow to add another value)
burst:

Showing below up to 40 results in range #1 to #40.

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