Drilldown: SCVIFrameData

SCVIFrameData > damage : 14,20 or 16 & counter : -8 or 2 or 8

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moveid:
name:
Turning Dark High Kick (2)
impact:
damage: (Click arrow to add another value)
block:
hit:
-2 (2) · -8 (2) · 0 (1) · 2 (26) · 4 (2) · 8 (9)
counter: (Click arrow to add another value)
burst:

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