Drilldown: SCVIFrameData

SCVIFrameData > hit : -6 or -2 or 4 & counter : -6 or None

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moveid:
name:
impact:
damage:
18 (7) · 14 (6) · 12 (4) · 20 (4) · 16 (2) · 24 (2) · 20,20 (2)
hit: (Click arrow to add another value)
counter: (Click arrow to add another value)
burst:

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