Drilldown: SCVIFrameData

SCVIFrameData > impact : 16 or 38 & counter : -6 or 4 or 8 or 18

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moveid:
name:
Turning Montante (2)
impact: (Click arrow to add another value)
damage:
18 (10) · 16 (9) · 20 (6) · 14 (6) · 24 (4) · 12 (3) · 28 (3) · 39 (3) · 14,20 (3) · 26 (2) · 35 (2) · 36 (2) · 22 (2) · 14,16 (2)
block:
hit:
counter: (Click arrow to add another value)

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