Drilldown: SCVIFrameData

SCVIFrameData > hit : 6 or 10 & counter : -6 or 4 or 10

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moveid:
name:
impact:
damage:
20 (6) · 16 (5) · 10 (4) · 26 (3) · 18 (3) · 39 (3) · 24 (3) · 14 (3) · 22 (2) · 12 (2) · 23 (2) · 8,8 (2) · 36 (2) · 32 (2) · 14,20 (2) · 30 (2) · 28 (2)
block:
hit: (Click arrow to add another value)
counter: (Click arrow to add another value)
burst:

Showing below up to 106 results in range #1 to #106.

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