Drilldown: SCVIFrameData

SCVIFrameData > impact : 24 or 30 or None & counter : -6 or 12 or LNC

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moveid:
name:
impact: (Click arrow to add another value)
damage:
30 (6) · 24 (4) · 28 (3) · 18 (3) · 20,20 (2) · 20 (2) · 26 (2) · 36 (2) · 39 (2) · 45 (2) · 25 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:

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