Drilldown: SCVIFrameData

SCVIFrameData > impact : 16 or 18 & counter : -2 or 10 or 14

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moveid:
name:
impact: (Click arrow to add another value)
damage:
18 (9) · 16 (8) · 12 (6) · 14 (5) · 10 (4) · 20 (4) · 39 (3) · 14,16 (2) · 16,10 (2) · 24 (2) · 25 (2) · 14,20 (2) · 14,18 (2) · 28 (2) · 30 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:

Showing below up to 102 results in range #1 to #102.

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