Drilldown: SCVIFrameData

SCVIFrameData > hit : -12 or 10 & counter : -2 or 10 or 12

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moveid:
name:
impact:
damage:
20 (6) · 26 (3) · 39 (3) · 18 (3) · 16 (3) · 12 (3) · 28 (2) · 30 (2) · 14 (2) · 32 (2) · 36 (2) · 14,20 (2) · 23 (2) · 24 (2) · 22 (2) · 8,8 (2) · 10 (2)
block:
hit: (Click arrow to add another value)
counter: (Click arrow to add another value)
burst:

Showing below up to 99 results in range #1 to #99.

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