Drilldown: SCVIFrameData

SCVIFrameData > chara : zasalamel or Other & stance : TS1 or None & counter : 4 or 6 or 8

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moveid:
 
chara: (Click arrow to add another value)
stance: (Click arrow to add another value)
level:
[[File:Sc_M.png]] (29) · [[File:Sc_H.png]] (27) · [[File:Sc_SM.png]] (25) · [[File:Sc_SL.png]] (22) · [[File:Sc_L.png]] (21) · [[File:Sc_M.png]][[File:Sc_M.png]] (20) · [[File:Sc_H.png]][[File:Sc_H.png]] (17) · [[File:Sc_M.png]][[File:Sc_H.png]] (11) · [[File:Sc_H.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_H.png]][[File:Sc_L.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (3)
damage:
0 (26) · 18 (21) · 16 (21) · 20 (20) · 24 (16) · 14 (16) · 12 (15) · 22 (15) · 10 (12) · 26 (11) · 28 (10) · 15 (5) · 30 (5) · 35 (5) · 14,16 (5) · 10,12 (5) · 10,10 (5)
hit:
counter: (Click arrow to add another value)

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