Drilldown: SCVIFrameData

SCVIFrameData > chara : voldo or zasalamel or Other & hit : -10 or 3 or STN

Use the filters below to narrow your results.

moveid:
 
chara: (Click arrow to add another value)
cat:
MultiAttacks (22) · RunAttacks (21) · VerticalAttacks (19) · GaugeAttacks (16) · ReversalEdgeAttacks (14) · HorizontalAttacks (12) · KickAttacks (11) · Throws (2)
stance:
None (28) · BT (13) · RE (13) · SC (12) · WR (9) · FC (7) · SE (2)
level:
None (7) · [[File:Sc_H.png]] (22) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (7) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]] (13) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (6) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]] (27) · [[File:Sc_M.png]] [[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (20) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (3)
impact:
18 (20) · 20 (17) · None (14) · 16 (14) · 22 (13) · 34 (12) · 28 (10) · 14 (9) · 32 (8) · 24 (7) · 30 (7) · 12 (7) · 26 (6) · 36 (5) · 10 (5) · 38 (4) · 44 (4) · 60 (3) · 21 (3)
damage:
20 (17) · 30 (15) · 18 (11) · 26 (8) · 24 (8) · 22 (7) · 40 (7) · 28 (7) · 32 (6) · 25 (6) · 36 (6) · 35 (5) · 14 (4) · 10 (4) · 45 (4) · 16 (4) · 66 (4) · 38 (4)
block:
-12 (17) · -8 (16) · -14 (15) · 2 (15) · None (13) · -16 (12) · 4 (12) · 0 (12) · -6 (11) · -20 (10) · -2 (10) · -4 (10) · 6 (8) · 8 (7) · -10 (5) · -18 (5) · -7 (4)
hit: (Click arrow to add another value)
counter:

Showing below up to 250 results in range #1 to #250.

View (previous 250 | ) (20 | 50 | 100 | 250 | 500)

S


View (previous 250 | ) (20 | 50 | 100 | 250 | 500)