Drilldown: SCVIFrameData

SCVIFrameData > chara : raphael or Other & level : [[File:Sc_M.png]][[File:Sc_M.png]] or [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] & hit : 2 or 10

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moveid:
chara: (Click arrow to add another value)
name:
Assalto Montante Crescendo (2)
level: (Click arrow to add another value)
impact:
damage:
12,12 (4) · 10,10 (3) · 16,18 (3) · 14,16 (2) · 10,12 (2) · 20,16 (2) · 12,14,22 (2) · 14,18 (2) · 14,14 (2)
block:
hit: (Click arrow to add another value)
counter:
burst:

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