Drilldown: SCVIFrameData

SCVIFrameData > chara : groh or nightmare or voldo & counter : KND or RE

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moveid:
chara: (Click arrow to add another value)
name:
Sliding (2)
impact:
damage:
40 (3) · 24 (3) · 80 (3) · 26 (3) · 22 (3) · 36 (3) · 20,32 (2) · 20 (2) · 28 (2) · 30 (2) · 38 (2) · 32 (2) · 60 (2)
block:
hit:
-2 (1) · 0 (3) · 10 (1) · 2 (1) · 4 (3) · 6 (2) · 8 (2) · KND (3) · RE (1)
counter: (Click arrow to add another value)

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