Drilldown: SCVIFrameData

SCVIFrameData > chara : groh or haohmaru or voldo & stance : SC BS CR or None & counter: KND

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moveid:
chara: (Click arrow to add another value)
name:
stance: (Click arrow to add another value)
impact:
damage:
26 (3) · 36 (3) · 80 (2) · 28 (2) · 30 (2) · 55 (2) · 40 (2)
block:
hit:
-2 (2) · 0 (1) · 2 (1) · 4 (2) · 6 (2) · KND (3)
counter: (Click arrow to add another value)
burst:

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