Drilldown: SCVIFrameData

SCVIFrameData > chara : cervantes or groh or tira or voldo & counter : KND or LNC

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moveid:
 
chara: (Click arrow to add another value)
name:
Sliding (2)
level:
[[File:Sc_L.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_M.png]] (4) · [[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_SM.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2)
impact:
damage:
20 (4) · 22 (4) · 26 (4) · 40 (4) · 60 (4) · 36 (3) · 24 (3) · 30 (3) · 80 (3) · 70 (3) · 34 (3) · 28 (3) · 32 (3)
hit:
counter: (Click arrow to add another value)

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