Drilldown: SCVIFrameData

SCVIFrameData > chara : amy or groh or voldo & counter : -9 or 2 or 4

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moveid:
chara: (Click arrow to add another value)
name:
stance:
impact:
block:
hit:
-2 (2) · -9 (1) · 0 (3) · 2 (3) · 4 (3)
counter: (Click arrow to add another value)
burst:

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