Drilldown: SCVIFrameData

SCVIFrameData > cat: MultiAttacks & hit : KND or LNC

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moveid:
 
cat: (Click arrow to add another value)
name:
Soul Wave (2) · Soul Smasher (2) · Soul Wave (Ambush) (2)
level:
None (2) · [[File:Sc_H.png]] (11) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_SL.png]] (1) · [[File:Sc_L.png]] (6) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_SL.png]] (1) · [[File:Sc_M.png]] (28) · [[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (17) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (1) · [[File:Sc_SL.png]][[File:Sc_H.png]] (1) · [[File:Sc_SM.png]] (7) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
18 (16) · 36 (14) · 22 (12) · 26 (12) · 38 (11) · 34 (10) · 24 (10) · 30 (9) · 20 (9) · 40 (7) · 16 (6) · None (5) · 32 (5) · 42 (5) · 28 (5) · 64 (4) · 60 (4) · 44 (4) · 67 (3) · 14 (3)
damage:
40 (16) · 30 (15) · 36 (10) · 24 (7) · 42 (7) · 35 (6) · 60 (6) · 32 (5) · 22 (5) · 28 (5) · 20 (5) · 80 (4) · 26 (4) · 34 (3) · 56 (3) · 50 (3)
hit: (Click arrow to add another value)
counter:
burst:
15 (25) · 9 (23) · None (16) · 4 (11) · 14 (8) · 10 (5) · 12 (5) · 20 (4) · 16 (3) · 6 (3) · 5 (3) · 9.17 (2) · 8 (2) · 3 (2) · 0 (2) · 18 (2) · 19 (2) · 11 (2) · 13 (2)

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