Drilldown: SCVIFrameData

SCVIFrameData > cat: GaugeAttacks & impact : 14 or 20 or 32 or None

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moveid:
cat: (Click arrow to add another value)
name:
level:
[[File:Sc_M.png]] (14) · [[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · None (10) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_SM.png]] (2)
impact: (Click arrow to add another value)
damage:
None (10) · 79 (3) · 13,15 (2) · 85 (2) · 35 (2) · 80 (2) · 25,21 (2) · 70 (2) · 66 (2) · 65 (2) · 29 (2) · 39 (2) · 41 (2)
counter:
burst:

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