Drilldown: SCVIFrameData

SCVIFrameData > cat : RunAttacks or TwinAngelStep & hit : -4 or 6 or 10

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moveid:
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impact:
damage:
20 (11) · 24 (6) · 22 (5) · 18 (3) · 12 (3) · 26 (3) · 15 (2) · 10,16 (2) · 16 (2) · 25 (2)
block:
hit: (Click arrow to add another value)
counter:
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