Drilldown: SCVIFrameData

SCVIFrameData > cat : GaugeAttacks or HorizontalAttacks & impact: 16

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moveid:
cat: (Click arrow to add another value)
name:
Quick Backspin Slash (2)
level:
[[File:Sc_M.png]] (23) · [[File:Sc_H.png]] (19) · [[File:Sc_M.png]][[File:Sc_M.png]] (15) · [[File:Sc_H.png]][[File:Sc_M.png]] (11) · [[File:Sc_H.png]][[File:Sc_H.png]] (10) · [[File:Sc_SL.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (2) · [[File:Sc_L.png]] (2)
impact: (Click arrow to add another value)
damage:
14 (10) · 16 (9) · 12 (8) · 80 (7) · 39 (6) · 18 (4) · 36 (4) · 24 (4) · 28 (3)
counter:
burst:

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