Drilldown: SCVIFrameData

SCVIFrameData > cat : AerialLeap or GaugeAttacks or HorizontalAttacks & hit : -2 or LNC

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moveid:
cat: (Click arrow to add another value)
name:
Shadow Slicer (2)
level:
[[File:Sc_M.png]] (12) · [[File:Sc_H.png]] (10) · [[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_L.png]] (6) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2)
impact:
damage:
10 (4) · 14 (4) · 16 (4) · 12 (3) · 41 (2) · 45 (2) · 32 (2) · 53 (2) · 29 (2) · 38 (2) · 18 (2) · 39 (2) · 26 (2) · 20 (2) · 8 (2)
block:
hit: (Click arrow to add another value)
counter:

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