Drilldown: SCVIFrameData

SCVIFrameData > cat: GaugeAttacks & counter : 8 or KND & burst : 9 or 14 or 15

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moveid:
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impact:
damage:
39 (3) · 24 (3) · 37 (2) · 28 (2) · 42 (2) · 41 (2)
block:
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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