Drilldown: SCVIFrameData

SCVIFrameData > hit: KND & burst : 8 or 10 or 15

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moveid:
name:
Rook Splitter (2) · Drop Kick (2)
stance:
None (27) · SC (13) · BT (4) · FC (3) · WR (3) · SC AS (2)
level:
[[File:Sc_M.png]] (27) · [[File:Sc_M.png]][[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_H.png]] (7) · [[File:Sc_H.png]] (7) · [[File:Sc_SM.png]] (6) · [[File:Sc_H.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_SM.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · None (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]] (2)
impact:
damage:
40 (13) · 36 (9) · 80 (7) · 30 (6) · 32 (5) · 42 (4) · 28 (3) · 38 (3) · 50 (3) · 52 (3) · 35 (3)
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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