Drilldown: SCVIFrameData

SCVIFrameData > stance: None & burst : 7 or 9 or 10 or 33

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moveid:
 
stance: (Click arrow to add another value)
level:
[[File:Sc_M.png]] (28) · [[File:Sc_M.png]][[File:Sc_M.png]] (22) · [[File:Sc_H.png]] (21) · [[File:Sc_L.png]] (16) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_H.png]] (11) · [[File:Sc_H.png]][[File:Sc_M.png]] (6) · [[File:Sc_SM.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (3)
damage:
30 (22) · 22 (20) · 24 (20) · 28 (19) · 26 (19) · 20 (18) · 36 (14) · 18 (13) · 16 (10) · 32 (10) · 40 (8) · 35 (7) · 39 (6) · 80 (5) · 29 (4) · 14,20 (4) · 14,16 (4)
burst: (Click arrow to add another value)

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