Drilldown: SCVIFrameData

SCVIFrameData > burst : 7 or 15 or 16

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moveid:
 
cat:
MultiAttacks (26) · RunAttacks (23) · VerticalAttacks (21) · GaugeAttacks (21) · ReversalEdgeAttacks (17) · HorizontalAttacks (13) · KickAttacks (12)
stance:
None (28) · SC (16) · WR (6) · FC (6) · BT (4) · SC AS (2) · GS (2) · SE (2)
level:
[[File:Sc_M.png]] (28) · [[File:Sc_M.png]][[File:Sc_M.png]] (23) · [[File:Sc_H.png]] (10) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_SM.png]] (8) · [[File:Sc_M.png]][[File:Sc_H.png]] (6) · [[File:Sc_L.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (3) · [[File:Sc_L.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2)
damage:
40 (19) · 30 (15) · 36 (11) · 35 (10) · 38 (10) · 32 (7) · 45 (7) · 28 (7) · 42 (6) · 22 (6) · 50 (5) · 24 (5) · 55 (4) · 46 (4) · 60 (3) · 34 (3) · 52 (3) · 44 (3)
counter:
burst: (Click arrow to add another value)

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