Drilldown: SCVIFrameData

SCVIFrameData > burst : 7 or 14 or 50

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moveid:
name:
Assalto Montante Crescendo (2)
stance:
None (24) · RE (18) · SC (10) · WR (4) · GS (2) · BT (2) · RE Second round (2) · SC WR (2)
level:
[[File:Sc_M.png]][[File:Sc_M.png]] (20) · [[File:Sc_M.png]] (17) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · None (7) · [[File:Sc_M.png]][[File:Sc_H.png]] (7) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2)
impact:
damage:
30 (5) · 36 (4) · 22 (4) · 21 (3) · 18,20 (3) · 14,20 (3) · 50 (3)
counter:
burst: (Click arrow to add another value)

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