Drilldown: SCVIFrameData

SCVIFrameData > burst : 7 or 14

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moveid:
name:
Assalto Montante Crescendo (2)
stance:
None (24) · SC (10) · WR (4) · SC WR (2) · BT (2) · GS (2)
level:
[[File:Sc_M.png]][[File:Sc_M.png]] (19) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]] (9) · [[File:Sc_M.png]][[File:Sc_H.png]] (7) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2)
impact:
damage:
22 (4) · 36 (3) · 14,20 (3) · 18,20 (3) · 20,20 (2) · 22,22 (2) · 16 (2) · 20,24 (2) · 30 (2) · 16,18 (2) · 16,23 (2) · 40 (2) · 41 (2) · 18,22 (2) · 18 (2) · 50 (2) · 18,18 (2) · 20 (2) · 10,12 (2)
hit:
counter:
burst: (Click arrow to add another value)

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