Drilldown: SCVIFrameData

SCVIFrameData > hit: KND & burst : 5 or 8 or 12

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moveid:
name:
level:
[[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_H.png]] (6) · [[File:Sc_H.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2)
impact:
damage:
90 (3) · 10 (2) · 68 (2) · 26 (2) · 16 (2) · 16,22 (2) · 16,24 (2) · 16,26 (2) · 50 (2) · 20,30 (2) · 80 (2) · 28 (2)
block:
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

Showing below up to 134 results in range #1 to #134.

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