Drilldown: SCVIFrameData

SCVIFrameData > hit : KND or 4 & burst : 5 or 7 or 10 or 33

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moveid:
name:
stance:
None (26) · RE (13) · SC (9) · FC (3) · BT (2) · SC SE (2) · GS (2)
level:
[[File:Sc_M.png]] (21) · [[File:Sc_M.png]][[File:Sc_M.png]] (13) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_H.png]] (7) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_L.png]] (4) · None (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3)
impact:
damage:
80 (5) · 20 (4) · 30 (4) · 10 (3) · 16 (3) · 36 (3) · 25 (3) · 50 (3)
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

Showing below up to 220 results in range #1 to #220.

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