Drilldown: SCVIFrameData

SCVIFrameData > impact: 16 & burst : 5 or 7 or 10 or 12

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moveid:
name:
impact: (Click arrow to add another value)
damage:
80 (4) · 22 (2) · 16 (2) · 14 (2)
hit:
counter:
burst: (Click arrow to add another value)

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