Drilldown: SCVIFrameData

SCVIFrameData > counter : -8 or -2 or LNC or STN or 10 & burst : 5 or 6

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moveid:
name:
impact:
damage:
22 (3) · 16 (3) · 10,10,10 (2) · 20 (2) · 8,8,8 (2)
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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