Drilldown: SCVIFrameData

SCVIFrameData > cat : GaugeAttacks or HorizontalAttacks & burst : 5 or 6

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moveid:
cat: (Click arrow to add another value)
name:
level:
[[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (10) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3)
impact:
damage:
18,21 (2) · 8,8,8 (2) · 8,8,16 (2) · 12,10 (2) · 16 (2) · 18,20 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

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