Drilldown: SCVIFrameData

SCVIFrameData > counter : -10 or 6 or KND & burst : 5 or 13 or 50

Use the filters below to narrow your results.

moveid:
name:
level:
[[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]] (5) · [[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]] (2)
impact:
damage:
10 (2) · 28 (2) · 16,22 (2) · 16 (2) · 14,26 (2) · 22,22 (2) · 26 (2)
block:
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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