Drilldown: SCVIFrameData

SCVIFrameData > burst : 4 or 7 or 10

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moveid:
 
cat:
HorizontalAttacks (27) · GaugeAttacks (27) · RunAttacks (26) · VerticalAttacks (23) · KickAttacks (21) · MultiAttacks (16) · AngelStep (2)
stance:
None (28) · WR (18) · SC (14) · FC (8) · BT (7) · AS (3) · GS (2)
level:
[[File:Sc_M.png]] (28) · [[File:Sc_M.png]][[File:Sc_M.png]] (27) · [[File:Sc_H.png]] (26) · [[File:Sc_L.png]] (25) · [[File:Sc_M.png]][[File:Sc_H.png]] (20) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (12) · [[File:Sc_H.png]][[File:Sc_M.png]] (10) · [[File:Sc_H.png]][[File:Sc_H.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_L.png]][[File:Sc_L.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · [[File:Sc_SM.png]] (3) · [[File:Sc_H.png]][[File:Sc_L.png]] (3)
burst: (Click arrow to add another value)

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