Drilldown: SCVIFrameData

SCVIFrameData > impact : 20 or 22 & burst : 4 or 5

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moveid:
name:
level:
[[File:Sc_H.png]] (19) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_L.png]] (6) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (3) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (19) · [[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SM.png]] (1)
impact: (Click arrow to add another value)
damage:
18 (10) · 20 (9) · 28 (9) · 22 (9) · 24 (8) · 16 (8) · 26 (7) · 30 (5) · 32 (2) · 16,20 (2)
counter:
burst: (Click arrow to add another value)

Showing below up to 166 results in range #1 to #166.

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