Drilldown: SCVIFrameData

SCVIFrameData > burst : 3 or 6 or 33

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moveid:
 
name:
stance:
None (25) · RE (21) · SC (12) · FC (7) · WR (7) · BT (4) · AS (2) · RE Second round (2)
level:
[[File:Sc_H.png]][[File:Sc_H.png]] (22) · [[File:Sc_H.png]] (19) · [[File:Sc_M.png]][[File:Sc_M.png]] (18) · [[File:Sc_M.png]] (18) · [[File:Sc_H.png]][[File:Sc_M.png]] (15) · [[File:Sc_H.png]][[File:Sc_L.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_H.png]] (8) · [[File:Sc_L.png]][[File:Sc_L.png]] (8) · None (7) · [[File:Sc_L.png]] (7) · [[File:Sc_L.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_L.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3)
impact:
damage:
20 (11) · 10,12 (9) · 24 (8) · 22 (7) · 14 (7) · 30 (7) · 10,10 (6) · 12,12 (6) · 14,16 (6) · 25 (5) · 8,8 (5) · 16 (5) · 12,10 (5) · 16,16 (4) · 32 (4) · 16,24 (4) · 26 (4) · 10,14 (4)
burst: (Click arrow to add another value)

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