Drilldown: SCVIFrameData

SCVIFrameData > burst : 3 or 6 or 10 or 14

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moveid:
 
cat:
HorizontalAttacks (26) · GaugeAttacks (26) · RunAttacks (24) · VerticalAttacks (21) · MultiAttacks (19) · KickAttacks (14) · AngelStep (2)
stance:
None (27) · SC (18) · WR (11) · FC (8) · BT (7) · AS (3) · SC AS (2)
level:
[[File:Sc_M.png]][[File:Sc_M.png]] (27) · [[File:Sc_H.png]][[File:Sc_H.png]] (24) · [[File:Sc_M.png]] (23) · [[File:Sc_M.png]][[File:Sc_H.png]] (16) · [[File:Sc_H.png]][[File:Sc_M.png]] (16) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (14) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_H.png]] (9) · [[File:Sc_L.png]][[File:Sc_L.png]] (9) · [[File:Sc_L.png]][[File:Sc_M.png]] (8) · [[File:Sc_L.png]] (8) · [[File:Sc_M.png]][[File:Sc_L.png]] (7) · [[File:Sc_H.png]][[File:Sc_L.png]] (7) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4)
impact:
burst: (Click arrow to add another value)

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