Drilldown: SCVIFrameData

SCVIFrameData > hit : 0 or 3 or 6 & burst : 3 or 5

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moveid:
name:
impact:
damage:
12,10 (5) · 10,10 (4) · 10,12 (4) · 14 (4) · 12,12 (3) · 16 (3) · 22 (2) · 20 (2) · 10,16 (2) · 8,8 (2) · 24 (2) · 10,14 (2) · 14,12 (2)
block:
hit: (Click arrow to add another value)
burst: (Click arrow to add another value)

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