Drilldown: SCVIFrameData

SCVIFrameData > impact : 12 or None & burst : 3 or 5 or 8

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moveid:
name:
impact: (Click arrow to add another value)
damage:
10,10 (5) · 10,12 (5) · 10,10,10 (2) · 12,12 (2) · 8,10 (2) · 14 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

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