Drilldown: SCVIFrameData

SCVIFrameData > stance: None & hit : DZY or KND & burst : 2 or 4 or 12 or None

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moveid:
name:
Fatal Spin Slash (3) · Quick Backspin Slash (2) · Double Death Strike (2) · Soul Devour (2) · Bloody Funeral (2)
stance: (Click arrow to add another value)
level:
None (3) · [[File:Sc_H.png]] (24) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (11) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (22) · [[File:Sc_M.png]][[File:Sc_H.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]] (13) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_SM.png]] (2)
impact:
18 (18) · 20 (13) · 16 (13) · 24 (12) · 22 (9) · 26 (8) · 28 (6) · 54 (6) · None (5) · 14 (4) · 30 (4) · 32 (4) · 34 (4) · 38 (4) · 60 (3) · 36 (3)
damage:
50 (13) · 28 (10) · 55 (9) · 26 (8) · 24 (8) · 60 (8) · 45 (7) · 40 (7) · 30 (6) · 65 (5) · 22 (4) · 25 (4) · 80 (4) · 36 (4) · 18 (4)
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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