Drilldown: SCVIFrameData

SCVIFrameData > level: [[File:Sc_M.png]][[File:Sc_M.png]] & burst : 2 or 14

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moveid:
name:
Assalto Montante Crescendo (2)
level: (Click arrow to add another value)
impact:
damage:
18,18 (3) · 12,14 (2) · 10,10 (2) · 16,23 (2) · 16,18 (2) · 20,20 (2) · 22,22 (2) · 18,20 (2) · 10,12 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

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