Drilldown: SCVIFrameData

SCVIFrameData > counter: STN & burst : 2 or 10 or None

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moveid:
name:
impact:
damage:
16 (7) · 20 (6) · 18 (5) · None (2) · 66 (2) · 12 (2) · 14 (2)
block:
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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