Drilldown: SCVIFrameData

SCVIFrameData > burst : 16 or None

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moveid:
 
cat:
Throws (29) · MultiAttacks (27) · ReversalEdgeAttacks (25) · GaugeAttacks (24) · RunAttacks (24) · VerticalAttacks (14) · HorizontalAttacks (11) · KickAttacks (7) · AngelStep (2)
stance:
None (29) · BACK THROW (26) · RIGHT SIDE THROW (26) · LEFT SIDE THROW (26) · SC (15) · FC (7) · RE (6) · BT (6) · AS (3) · AIR (2) · BACK SIDE THROW (2) · SC AS (2) · SC RE (2)
level:
None (27) · [[File:Sc_H.png]] (27) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (9) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]] (28) · [[File:Sc_M.png]][[File:Sc_H.png]] (6) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (18) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (1) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (9) · [[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
18 (29) · None (26) · 46 (18) · 16 (14) · 20 (11) · 12 (10) · 22 (8) · 30 (8) · 54 (6) · 6 (6) · 60 (6) · 64 (6) · 24 (6) · 28 (6) · 66 (6) · 14 (6) · 48 (6) · 36 (5) · 32 (5)
damage:
50 (27) · None (26) · 60 (21) · 70 (20) · 55 (18) · 45 (16) · 40 (15) · 65 (15) · 30 (15) · 0 (11) · 35 (10) · 62 (9) · 80 (8) · 25 (8) · 56 (7) · 22 (7) · 26 (5) · 16 (5) · 20 (5) · 52 (5)
burst: (Click arrow to add another value)

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