Drilldown: SCVIFrameData

SCVIFrameData > burst : 10 or 20 or 50

Use the filters below to narrow your results.

moveid:
name:
stance:
None (28) · RE (19) · SC (16) · WR (3) · RE Second round (2) · BT (2)
level:
[[File:Sc_M.png]] (25) · [[File:Sc_M.png]][[File:Sc_M.png]] (21) · None (8) · [[File:Sc_M.png]][[File:Sc_H.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_H.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_SM.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_L.png]] (2)
damage:
50 (8) · 45 (8) · 40 (7) · 80 (5) · 30 (4) · 66 (3) · 21 (3) · None (3)
burst: (Click arrow to add another value)

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