Drilldown: SCVIFrameData

SCVIFrameData > hit : 4 or 11 or KND & burst : 1 or 5 or 8

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moveid:
name:
Turning Leg Slash (3) · Turning Attack au Fer (2)
level:
[[File:Sc_H.png]] (22) · [[File:Sc_M.png]] (18) · [[File:Sc_SL.png]] (14) · [[File:Sc_M.png]][[File:Sc_H.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_L.png]] (7) · [[File:Sc_H.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (3) · [[File:Sc_H.png]][[File:Sc_L.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_SM.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (2)
impact:
damage:
18 (11) · 16 (11) · 12 (7) · 20 (7) · 14 (6) · 24 (5) · 22 (4) · 15 (4) · 26 (3) · 10,20 (2) · 28 (2) · 20,30 (2) · 10 (2) · 16,22 (2) · 16,24 (2) · 18,30 (2) · 10,10,20 (2) · 80 (2)
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

Showing below up to 201 results in range #1 to #201.

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