Drilldown: SCVIFrameData

SCVIFrameData > burst : 1 or 2 or 20

Use the filters below to narrow your results.

moveid:
 
cat:
VerticalAttacks (27) · HorizontalAttacks (26) · KickAttacks (26) · RunAttacks (25) · ReversalEdgeAttacks (19) · MultiAttacks (17) · GaugeAttacks (13) · AngelStep (2)
stance:
None (27) · BT (26) · FC (26) · WR (25) · SC (12) · AS (2) · SE (2) · GS (2) · RUN (2)
level:
[[File:Sc_H.png]] (27) · [[File:Sc_H.png]][[File:Sc_H.png]] (14) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (4) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (27) · [[File:Sc_L.png]][[File:Sc_H.png]] (4) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (7) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]] (27) · [[File:Sc_M.png]][[File:Sc_H.png]] (10) · [[File:Sc_M.png]][[File:Sc_L.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]] (18) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (2) · [[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (25) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (3) · [[File:Sc_SM.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
damage:
16 (26) · 18 (26) · 12 (25) · 14 (25) · 20 (25) · 10 (22) · 22 (19) · 24 (15) · 15 (12) · 8 (10) · 40 (9) · 28 (7) · 26 (7) · 45 (7) · 50 (7) · 30 (6) · 25 (4) · 10,10 (4) · 19 (4)
block:
-8 (27) · -14 (26) · -6 (26) · -12 (25) · -10 (24) · -4 (24) · -2 (20) · -16 (19) · 8 (18) · -20 (15) · 0 (14) · -18 (14) · -22 (7) · 2 (7) · None (6) · 4 (6) · 6 (6) · -7 (5) · -24 (4)
hit:
2 (27) · -4 (26) · 4 (25) · -2 (25) · 0 (25) · KND (24) · 6 (23) · 8 (20) · None (17) · LNC (14) · -6 (14) · 10 (12) · 12 (11) · -8 (11) · -10 (9) · STN (7) · -12 (7) · 16 (6) · 14 (5)
counter:
2 (27) · 4 (26) · -4 (26) · KND (26) · 0 (25) · 6 (22) · -2 (21) · 8 (20) · STN (19) · None (17) · 10 (16) · LNC (15) · 12 (13) · -6 (9) · -8 (8) · 16 (8) · -10 (6) · 14 (5)
burst: (Click arrow to add another value)

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